Proceedings of the SIGCHI Conference on Human Factors in Computing Systems 2006
DOI: 10.1145/1124772.1124959
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Breaking the fidelity barrier

Abstract: This paper presents a summary of the space of commonlyused HCI prototyping methods (low-fidelity to highfidelity) and asserts that with a better understanding of this space, HCI practitioners will be better equipped to direct scarce prototyping resources toward an effort likely to yield specific results. It presents a set of five dimensions along which prototypes can be planned and characterized. The paper then describes an analysis of this space performed by members of the NASA Ames Human-Computer Interaction… Show more

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Cited by 125 publications
(19 citation statements)
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“…The main requirements for prototypes are low cost of production and sufficient similarity to the final product to reach valid test outcomes. Therefore, a very important characteristic of prototypes is their 'fidelity' to the final product, including aesthetic refinement, similarity of interaction and breadth of functions (McCurdy et al, 2006;Sauer et al, 2010;Virzi et al, 1996).…”
Section: Perceived Prototype Fidelitymentioning
confidence: 99%
See 1 more Smart Citation
“…The main requirements for prototypes are low cost of production and sufficient similarity to the final product to reach valid test outcomes. Therefore, a very important characteristic of prototypes is their 'fidelity' to the final product, including aesthetic refinement, similarity of interaction and breadth of functions (McCurdy et al, 2006;Sauer et al, 2010;Virzi et al, 1996).…”
Section: Perceived Prototype Fidelitymentioning
confidence: 99%
“…The tested prototypes can be very different from the final product with respect to various dimensions of their fidelity, and so can the respective test outcomes (e.g. a specific interaction pattern can only be tested if the prototype offers the required richness of interaction) (McCurdy et al, 2006;Virzi et al, 1996). However, how prototype fidelity is perceived by participants in a usability test can be very different even when 92 A.…”
Section: Introductionmentioning
confidence: 99%
“…In fact, it has been shown in [15] that the adopted prototyping technique can be determinant during the consequent evaluation stages, allowing users to freely interact with them, improve them and use them on realistic settings without being misled [6]. Furthermore, to evaluate different details that might be relevant at different stages of prototyping, the concept of mixed prototyping has emphasized the need to create different prototypes to evaluate different dimensions of usability [12]. On these aspects, prototyping tools can play a paramount role, allowing designers to maintain their sketching and writing practices while creating prototypes that can actually be executed, giving users a more tangible and realistic feel of the future application.…”
Section: Related Workmentioning
confidence: 99%
“…Prototypes can also be categorised by how closely they resemble the final product, i.e. their fidelity (Mccurdy et al, 2006). Another important distinction of different categories of prototypes is between virtual and physical prototypes, and while the use of virtual prototypes, or simulations, has increasingly gained importance in the past decades , this paper is focused on the testing of physical prototypes, as opposed to "the solution of analytical models and numerical approximations�� (Boës et al, 2017).…”
mentioning
confidence: 99%