2007
DOI: 10.1109/tbc.2006.889093
|View full text |Cite
|
Sign up to set email alerts
|

Broadcast-Based Peer-to-Peer Collaborative Video Streaming Among Mobiles

Abstract: Abstract-In traditional mobile streaming networks such as 3G cellular networks, all users pull streams from a server. Such pull model leads to high streaming cost and problem in system scalability. In this paper, we propose and investigate a fully distributed, scalable, and cost-effective protocol to distribute multimedia content to mobiles in a peer-to-peer manner. Our protocol, termed Collaborative Streaming among Mobiles (COSMOS), makes use of broadcasting and data sharing to achieve high performance (in te… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
4
1

Citation Types

0
55
0

Year Published

2010
2010
2014
2014

Publication Types

Select...
5
2
1

Relationship

1
7

Authors

Journals

citations
Cited by 90 publications
(55 citation statements)
references
References 33 publications
0
55
0
Order By: Relevance
“…(the selection of p is outside the scope of this paper; an approach has been discussed in [3].) One-hop broadcast is assumed in this paper.…”
Section: A Preliminariesmentioning
confidence: 99%
See 1 more Smart Citation
“…(the selection of p is outside the scope of this paper; an approach has been discussed in [3].) One-hop broadcast is assumed in this paper.…”
Section: A Preliminariesmentioning
confidence: 99%
“…In unstructured mesh, each node makes its own relay decision based on local information [3]. They are not generally optimal in terms of energy consumption.…”
Section: Introductionmentioning
confidence: 99%
“…For example, as part of a home entertainment system, the user of a smart phone may wish to upload user-generated content such as newly-taken videos to another smart phone or tablet device, to a media player connected to a TV, or perhaps to a wireless picture frame. Several users may be interested in automatically receiving multimedia from one particular source [3][4] [5] . The problem is that when employing a 3G wireless data connection and uploading to a traditional web server, these transfers can quickly become prohibitively expensive.…”
Section: Introductionmentioning
confidence: 99%
“…An attractive application of VANETs is sharing of multimedia data such as songs and video clips (called reports in this paper) [3,7,8,9,14,15]. Existing studies explored two paradigms of sharing multimedia data in VANETs, namely push (data-to-query) and pull (query-to-data).…”
Section: Introduction 11 the Contributionmentioning
confidence: 99%
“…In the pull paradigm, queries are proactively disseminated; multimedia reports are disseminated as responses to received queries [7,15]. VANETs have also been considered as an augment to the cellular communication [8,9]. In this case, the multimedia data sources reside on the fixed network.…”
Section: Introduction 11 the Contributionmentioning
confidence: 99%