2019
DOI: 10.1108/jcm-10-2017-2392
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Browsing behaviour as a mediator: the impact of multi-sensory cues on purchasing

Abstract: Purpose This paper aims to examine how multi-sensory cues, when store-congruent, influence consumer browsing behaviour and its subsequent effect on purchasing. Design/methodology/approach Two studies were used with a field experimental design in a furnishing retail store to examine browsing behaviour and purchasing in a visual, auditory, olfactory and a multi-sensory treatment group. Data were gathered over 12 weeks. This study was a set of studies comprising my dissertation thesis (Helmefalk, 2017). Findi… Show more

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Cited by 28 publications
(21 citation statements)
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References 80 publications
(162 reference statements)
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“…Purchase likelihood is a popular surrogate indicator of eventual purchase (He & Wang, 2017; Helmefalk, 2019). Intentions can sway buying‐related activity because they follow from personal beliefs and attitudes, which are the foundation for actions.…”
Section: Proposed Model and Hypothesesmentioning
confidence: 99%
“…Purchase likelihood is a popular surrogate indicator of eventual purchase (He & Wang, 2017; Helmefalk, 2019). Intentions can sway buying‐related activity because they follow from personal beliefs and attitudes, which are the foundation for actions.…”
Section: Proposed Model and Hypothesesmentioning
confidence: 99%
“…Thereby, it is important for retailers to invest in technological advancements that will provide experiences that elicit positive emotions, thereby increasing consumer curiosity and imagination (Cachero-Martínez ve Vázquez-Casielles, 2017). Helmefalk's (2019) research shows that multisensory experiences in stores increase sales rates by 3.5 times when compared to traditional stores and also contribute to sales rates by increasing browsing time. Designers, on the other hand, will be the most important actors in this interdisciplinary process, embracing the potentials of existing technologies such as rapid prototyping tools like Ardunio and exploring the limits of interactive design with engineers (Hornecker, 2011).…”
Section: Experiential Design and Retail Designmentioning
confidence: 93%
“…Vale um parêntese sobre este raciocínio, ainda que alheio ao propósito central desta pesquisa: ele se cruza com a sensibilidade de alguns entrevistados ao servicescape (BITNER, 1992) dos estabelecimentos frequentados. Neste particular foram observados dois tipos de percepção, a primeira delas referida à demonstração de sensibilidade a elementos iminentemente físicos, tais como a decoração comemorativa de Natal; ou seja, remetida a estímulos ambientais -cores, iluminação -que, conforme a literatura, exercem influências emocionais e sensoriais sobre o cliente em ambientes de serviços (SOLOMON, 2016;HELMEFALK, 2019). Vale notar também que foi salientada, por um dos sujeitos, a importância a elemento intangível que, fazendo parte do ambiente onde o serviço é apresentado ao cliente, tem o poder de destruir uma percepção aparente de experiência bem-sucedida na prestação do serviço: o incômodo muito sutil representado pelo cheiro de comida na roupa.…”
Section: Considerações Finaisunclassified