2021
DOI: 10.1109/jsyst.2020.3001229
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Cache-Assisted Content Delivery in Wireless Networks: A New Game Theoretic Model

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Cited by 11 publications
(2 citation statements)
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“…( 21), which operate under the limited 3C resources capacities by using optimal and least recently used (LRU) caching policies while considering request aggregation. "OPT without Cache and Aggregation" indicates that the existing cloud-edge cooperation scheme does not consider the deployment of caching resource and request aggregation policies, while request aggregation is adopted in "OPT without Cache" [3,33]. The advantages of in-network caching and aggregation have been discussed in Section II-A.…”
Section: Simulation and Resultsmentioning
confidence: 99%
“…( 21), which operate under the limited 3C resources capacities by using optimal and least recently used (LRU) caching policies while considering request aggregation. "OPT without Cache and Aggregation" indicates that the existing cloud-edge cooperation scheme does not consider the deployment of caching resource and request aggregation policies, while request aggregation is adopted in "OPT without Cache" [3,33]. The advantages of in-network caching and aggregation have been discussed in Section II-A.…”
Section: Simulation and Resultsmentioning
confidence: 99%
“…Accordingly, F = 10 input files are considered, with the input size l f m (in bits) ranging from l min = 1 × 10 6 , l max = 20 × 10 6 . Specifically, the input size of r m with input file f takes the value of l f m = l min + ( f − 1) l max −l min F following uniform distribution, Zipf distribution [41,42] (skewness factor α = 1) prioritizing small loads and Zipf distribution prioritizing large loads. The computation load (L m ) of each task ranges from L min = 0.5 × 10 8 , L max = 4 × 10 8 (in CPU cycles) and computation load of r m with input file f takes a value of…”
Section: Simulation Settingmentioning
confidence: 99%