2003
DOI: 10.1007/3-540-44842-x_26
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Camera Models and Optical Systems Used in Computer Graphics: Part I, Object-Based Techniques

Abstract: Abstract. Images rendered with traditional computer graphics techniques, such as scanline rendering and ray tracing, appear focused at all depths. However, there are advantages to having blur, such as adding realism to a scene or drawing attention to a particular place in a scene. In this paper we describe the optics underlying camera models that have been used in computer graphics, and present object space techniques for rendering with those models. In our companion paper [3], we survey image space techniques… Show more

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Cited by 31 publications
(21 citation statements)
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“…Many methods for accelerating or approximating blur due to defocus have been developed [Fearing 1995; Rokita 1996; Barsky et al 2003a; 2003b; Mulder and van Liere 2000], and the problem of rendering such effects remains an active area of research.…”
Section: Introductionmentioning
confidence: 99%
“…Many methods for accelerating or approximating blur due to defocus have been developed [Fearing 1995; Rokita 1996; Barsky et al 2003a; 2003b; Mulder and van Liere 2000], and the problem of rendering such effects remains an active area of research.…”
Section: Introductionmentioning
confidence: 99%
“…Further details are provided in our survey paper on object space techniques [3]. Additionally, simulating depth of field using these distributed ray tracing approaches is more computationally expensive than standard ray tracing.…”
Section: Object Space Methods For Depth Of Fieldmentioning
confidence: 99%
“…This transformation is parameterized by a camera angle and location. There are algorithms that can be used to apply blur in object space [3] where the entire geometry of the scene is present. Yet, after the transformation to image space, there are a wider variety of methods for applying depth of field [4].…”
Section: Introductionmentioning
confidence: 99%
“…The origin Oxyz of the reference system is fixed as the projection of the point C on the horizontal xy-plane; the point C represents the center of camera lenses assuming that the thin lens model is implemented to realize the propose triangulation system. As a matter of fact, an optical system composed of more lenses can be approximated by a unique lens of reduced thickness (negligible with respect to the radii of curvature of the lens surfaces) whether specific conditions are satisfied [41]. It is worth noticing that we have implemented the thin lens model rather than pin-hole model since several experiments have proven that the former is better than the latter and provides more accuracy in the vehicle pose estimation.…”
Section: Mathematical Reviewmentioning
confidence: 99%