Proceedings of the 2016 Symposium on Digital Production 2016
DOI: 10.1145/2947688.2947697
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Camera tracking in visual effects an industry perspective of structure from motion

Abstract: The 'Matchmove', or camera-tracking process is a crucial task and one of the first to be performed in the visual effects pipeline. An accurate solve for camera movement is imperative and will have an impact on almost every other part of the pipeline downstream. In this work we present a comprehensive analysis of the process at a major visual effects studio, drawing on a large dataset of real shots. We also present guidelines and rules-of-thumb for camera tracking scheduling which are, in what we believe to be … Show more

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Cited by 12 publications
(10 citation statements)
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References 22 publications
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“…3.4 (e.g tracking and 3D rendering). AI techniques 63 are increasingly being employed to reduce the human resources needed for certain labour-intensive or repetitive tasks such as matchmove, tracking, rotoscoping, compositing and animation (Barber et al 2016;Torrejon et al 2020).…”
Section: Visual Special Effects (Vfx)mentioning
confidence: 99%
“…3.4 (e.g tracking and 3D rendering). AI techniques 63 are increasingly being employed to reduce the human resources needed for certain labour-intensive or repetitive tasks such as matchmove, tracking, rotoscoping, compositing and animation (Barber et al 2016;Torrejon et al 2020).…”
Section: Visual Special Effects (Vfx)mentioning
confidence: 99%
“…The motivation for our paper was to find out whether the presence of a background can improve the quality of a model of a given object. To answer this question, we reconstructed the same objects in a classical SfM pipeline COLMAP [49] 4 , which is considered to be the state-of-theart method. COLMAP cannot work with multiple objects, therefore, we run COLMAP on a different dataset 5 with a similar number of images, where the object is depicted without background.…”
Section: Comparison With Single Body Sfmmentioning
confidence: 99%
“…SfM is well understood for static scenes with a single rigid object and has many practical applications in, e.g., cartography [10], archaeology [68], and film industry [4]. In the case of dynamic scenes, the majority of works [15,57,41,48,38,44] and [14,45,24,23,66,16] assume video input, while the case of unordered input images has not been fully explored yet.…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…Our approach synthesizes object detection with SfM into a coherent framework that can be deployed in a variety of systems without domain-specific expertise. SfM is commonly used for 3D environmental reconstructions, photogrammetry and camera tracking for visual effects in video editing [32,33], and here allows the reconstruction of 3D models of the terrain through which the animals move and interact with. Our open-source analysis pathway enables subsequent calculation of movement, interactions, and postures of animals.…”
mentioning
confidence: 99%