2021
DOI: 10.31234/osf.io/pwumg
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Can a game application that boosts phonics knowledge in kindergarten advance 1st grade reading?

Abstract: The Kalulu software is a tablet-based suite of phonics and reading-related lessons and minigames. In a previous intervention with a previous version of the software in 1st grade students, fluency and comprehension were boosted, but only when used in concert with reading instruction at the start of the year. Here, we asked whether a similar intervention would be more efficient if it started a year earlier, in kindergarten. Forty classes (1092= children) were randomized into playing Kalulu phonics or an active m… Show more

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“…Unfortunately, aiming for SES as a target for intervention is a much larger endeavor than focusing on preliteracy skills. Adequate teaching of letters names and/or, together with training in PA and STM —which can also be supported by digital Apps (Potier-Watkins & Dehaene, 2021; Richardson & Lyytinen, 2014)— should therefore be a primary concern of teachers and teachers’ educational programmes. Here, again, evidence from cognitive science can inform educational practices (see, for example, Sunde et al, 2019)…”
Section: Discussionmentioning
confidence: 99%
“…Unfortunately, aiming for SES as a target for intervention is a much larger endeavor than focusing on preliteracy skills. Adequate teaching of letters names and/or, together with training in PA and STM —which can also be supported by digital Apps (Potier-Watkins & Dehaene, 2021; Richardson & Lyytinen, 2014)— should therefore be a primary concern of teachers and teachers’ educational programmes. Here, again, evidence from cognitive science can inform educational practices (see, for example, Sunde et al, 2019)…”
Section: Discussionmentioning
confidence: 99%