2016
DOI: 10.1080/13678868.2016.1203638
|View full text |Cite
|
Sign up to set email alerts
|

Can good leadership be learned through business games?

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
16
0

Year Published

2018
2018
2024
2024

Publication Types

Select...
6
2

Relationship

0
8

Authors

Journals

citations
Cited by 22 publications
(16 citation statements)
references
References 28 publications
0
16
0
Order By: Relevance
“…For several decades, scholars used business games to investigate the accuracy of managerial decisions and their application through an analysis of the performances made by the participants of their experiments (Lainema and Makkonen 2003;Faria et al 2009;Kim et al 2013;Henriksen and Børgesen 2016;Korchinskaya et al 2020). In this section, the simulation game 'General Management Business Game (GMBG)' (provided by Artémat) is briefly explained, which was used during the lectures of a general management course in one large Italian University, for training students in the management of firms as well as for doing this research.…”
Section: Research Contextmentioning
confidence: 99%
“…For several decades, scholars used business games to investigate the accuracy of managerial decisions and their application through an analysis of the performances made by the participants of their experiments (Lainema and Makkonen 2003;Faria et al 2009;Kim et al 2013;Henriksen and Børgesen 2016;Korchinskaya et al 2020). In this section, the simulation game 'General Management Business Game (GMBG)' (provided by Artémat) is briefly explained, which was used during the lectures of a general management course in one large Italian University, for training students in the management of firms as well as for doing this research.…”
Section: Research Contextmentioning
confidence: 99%
“…The best way to seek knowledge of LLL must be in the informal or non-formal learning process (Ismail et al, 2015). It is because, the individual in non-formal learning can focuses on one type of educational activity and can engage in his discussion and activity (Henriksen & Børgesen, 2016). While informal learning appears in an individual's experiences which learning the knowledge can be understood easily (Gorard, Fevre & Rees, 1999;Henriksen & Børgesen, 2016).…”
Section: The Learning Systemmentioning
confidence: 99%
“…While this game contributes to extend the learners' competences [6], it lacks a corresponding digital image of the SG. However, studies related to other settings found that SGs contribute to a good learning result [14,15], which can especially be gained through the use of interaction platforms [16]. Exemplary cases for the implementation of a simulation game platform are already available for the BPM area [17] but not yet designed for the area of eGovernment and not recognizing the possibility to evaluate the current competences of partaking learners via application of competence mining [18][19][20].…”
Section: State Of the Artmentioning
confidence: 99%