2015
DOI: 10.1016/j.brat.2015.08.010
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Can virtual reality exposure therapy gains be generalized to real-life? A meta-analysis of studies applying behavioral assessments

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Cited by 387 publications
(253 citation statements)
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“…VR also provides an objective and consistent format for documenting the sensory stimuli that the patient is exposed to that is not possible when operating within the unseen world of the patient’s imagination. Previous success in similarly using VRET for persons with other anxiety disorders, such as specific phobias, has been documented in multiple independent meta-analyses and reviews of the literature (Morina et al, 2015; Opriş et al, 2012; Parsons & Rizzo, 2008; Powers and Emmelcamp, 2008). Multiple studies report positive outcomes using VRET with non-OEF/OIF PTSD clients (i.e.…”
Section: Virtual Reality Prolonged Exposure For Ptsdmentioning
confidence: 99%
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“…VR also provides an objective and consistent format for documenting the sensory stimuli that the patient is exposed to that is not possible when operating within the unseen world of the patient’s imagination. Previous success in similarly using VRET for persons with other anxiety disorders, such as specific phobias, has been documented in multiple independent meta-analyses and reviews of the literature (Morina et al, 2015; Opriş et al, 2012; Parsons & Rizzo, 2008; Powers and Emmelcamp, 2008). Multiple studies report positive outcomes using VRET with non-OEF/OIF PTSD clients (i.e.…”
Section: Virtual Reality Prolonged Exposure For Ptsdmentioning
confidence: 99%
“…Although in recent times the popular media has lavishly reported on VR’s potential impact on all elements of our evolving digital culture, and has created the impression that VR is a novel technology, the reality is that VR is not a new concept, and many of its developmental roots are traceable to the 1980s and 1990s (Schnipper et al, 2015). Moreover, since the 1990s a significant scientific literature has evolved, almost under the radar, reporting many positive outcomes across a range of clinical applications that have leveraged the assets provided by VR (Botella, Serrano, Baños, & García-Palacios, 2015; Dascal et al, 2017; Freeman et al, 2017; Hoffman et al, 2011; Howard, 2017; Maples-Keller, Yasinski, Manjin, & Rothbaum, 2017; Morina, Ijntema, Meyerbröker, & Emmelkamp, 2015; Rizzo, 1994; Rizzo et al, 2006; Rizzo, Buckwalter, & van der Zaag, 2002, 2015a; Rizzo et al, 2010, in press, 2017, 2015b; Slater & Sanchez-Vives, 2016). Within that context, the present paper will summarize the ways that researchers and clinicians have employed VR to create relevant simulations that can be applied to the prevention, assessment, and treatment of PTSD.…”
Section: Introductionmentioning
confidence: 99%
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“…However, VRET uses immersion to confront patients with their anxiety in safe and gradual manner. Hence, the patients to more easily realize the difference between non-threatening and threat-related stimuli [34,35].…”
Section: Background and Related Workmentioning
confidence: 99%
“…VR would remain as a simulation tool for physicians and surgeons but its interactive nature makes it an applicable tool for behavioural change. The adaptability of virtual worlds means contextually relevant virtual worlds can be created that are used to enable systematic exposure to feared stimuli [9]. The ability to precisely control stimuli has allowed VR ecological validity in its assessment of behaviours, emotions and cognitions [10].…”
Section: Virtual Reality and Mental Healthmentioning
confidence: 99%