2005
DOI: 10.1007/11595755_73
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Capturing and View-Dependent Rendering of Billboard Models

Abstract: In this paper, we propose a method for obtaining a textured billboards representation of a static scene, given a sequence of calibrated video images. Each billboard is a textured and partially transparent plane into which the input images are mapped using perspective projection. Binning using Hough transform is used to find the position of the billboards, and optic flow measures are used to determine their textures. Since these billboards are correct only from specific view-points, view-dependent rendering is … Show more

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Cited by 1 publication
(1 citation statement)
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“…However, these methods are not suited for our target application, since they rely on controlled scenes, depth data or even given models. Lee et al [LBDGG05] proposed a method to extract billboards from optical flow. However, they used generated input images from synthetic models with high quality.…”
Section: Related Workmentioning
confidence: 99%
“…However, these methods are not suited for our target application, since they rely on controlled scenes, depth data or even given models. Lee et al [LBDGG05] proposed a method to extract billboards from optical flow. However, they used generated input images from synthetic models with high quality.…”
Section: Related Workmentioning
confidence: 99%