Proceedings of the 11th Koli Calling International Conference on Computing Education Research 2011
DOI: 10.1145/2094131.2094157
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Card games for teaching data structures and algorithms

Abstract: Data structures and algorithms have many elements and rules that can be used to design educational games. Many of the games used in education are played with a computer. However, cards games can also be used to teach students algorithms and to encourage them to discuss the issues faced during the games.This poster presents two card games that were used on a Data Structures and Algorithms course in Aalto University. They consider sorting algorithms and concepts related to them. The fundamental idea of the games… Show more

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Cited by 11 publications
(3 citation statements)
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“…As per the literature, many games [10,17,35,36] have been evaluated using a questionnaire-based user survey combined with TAM model. TAM has been widely used over time to evaluate learning games such as multimedia learning environment [30], ARTutor [21], and many more.…”
Section: Discussionmentioning
confidence: 99%
“…As per the literature, many games [10,17,35,36] have been evaluated using a questionnaire-based user survey combined with TAM model. TAM has been widely used over time to evaluate learning games such as multimedia learning environment [30], ARTutor [21], and many more.…”
Section: Discussionmentioning
confidence: 99%
“…We wanted to focus on teaching interventions where students play games opposed to developing games, as using games as topics in programming assignments is more widely used. We developed card games for learning sorting algorithms that required students to discuss and justify their statements about the time complexity and other features of sorting algorithms [64]. The games were played in small groups during one lab session with physical cards.…”
Section: Rq22 Are There Differences In Terms Of Achievement Goal Ormentioning
confidence: 99%
“…Em áreas eminentemente técnicas, como Estruturas de Dados, a utilização de jogos ainda é muito tímida. Existem alguns jogos que são voltados apenas para testar o conhecimento de caráter enciclopédico, sem gerar vivências práticas do conteúdo [16]. Por outro lado, existem trabalhos voltados a jogos baseados em pequenas maratonas de programação [17], mas que não focam no ensino de algoritmos de ordenação.…”
Section: Introductionunclassified