2019
DOI: 10.1007/978-3-030-21607-8_32
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Characterizing the Cognitive Impact of Tangible Augmented Reality

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Cited by 5 publications
(1 citation statement)
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“…Conversely, the AI’s reasoning must be both abstracted and relatable to the wargaming environment, to enable transparency and trust without imposing undue cognitive burden. A WMI that is based on 3D mixed reality can harness and augment inherent human capacities for 3D cognition and prediction ( Welchman et al, 2005 ; Kamitani and Tong, 2006 ; Kim et al, 2014 ; Boyce et al, 2019 ; Krokos et al, 2019 ), and if it is appropriately designed, its interface will feel naturalistic while expanding the capability to display information from across multiple domains while enabling the AI to opportunistically learn from the user’s decision-making.…”
Section: Outlook Toward Advancing Interface Technologies For Human-ar...mentioning
confidence: 99%
“…Conversely, the AI’s reasoning must be both abstracted and relatable to the wargaming environment, to enable transparency and trust without imposing undue cognitive burden. A WMI that is based on 3D mixed reality can harness and augment inherent human capacities for 3D cognition and prediction ( Welchman et al, 2005 ; Kamitani and Tong, 2006 ; Kim et al, 2014 ; Boyce et al, 2019 ; Krokos et al, 2019 ), and if it is appropriately designed, its interface will feel naturalistic while expanding the capability to display information from across multiple domains while enabling the AI to opportunistically learn from the user’s decision-making.…”
Section: Outlook Toward Advancing Interface Technologies For Human-ar...mentioning
confidence: 99%