2012
DOI: 10.1007/s00779-012-0528-z
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Child-centered game development (CCGD): developing games with children at school

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Cited by 34 publications
(31 citation statements)
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References 30 publications
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“…The ideation workshop concept for the design of games, proposed by Moser [12], combines two child-centered game development approaches [11], which aim at 1) enabling participatory design with children and 2) creating creative and tangible low-fidelity prototypes of game ideas. The outputs are reported in the form of video snippets providing insights about children's thoughts on gameplay in order to better meet their expectations and needs [12].…”
Section: Game Ideation Workhopsmentioning
confidence: 99%
See 1 more Smart Citation
“…The ideation workshop concept for the design of games, proposed by Moser [12], combines two child-centered game development approaches [11], which aim at 1) enabling participatory design with children and 2) creating creative and tangible low-fidelity prototypes of game ideas. The outputs are reported in the form of video snippets providing insights about children's thoughts on gameplay in order to better meet their expectations and needs [12].…”
Section: Game Ideation Workhopsmentioning
confidence: 99%
“…In order to meet their needs and provide them a positive PX, an adequate consideration of their expectations in the game design process is necessary [11]. This objective is best achieved by incorporating children (as informants, design partners, etc.)…”
Section: Introductionmentioning
confidence: 99%
“…Considerando o contexto educacional, o professoré considerado um especialista, pois possui um conhecimento prévio do perfil dos alunos. Em um trabalho sobre desenvolvimento de jogos [Moser 2012] relata que personas podem ser utilizadas em diferentes cenários de desenvolvimento e que no desenvolvimento de jogos educacionais a criação de personasé um artefato essencial para que os desenvolvedores tenham a mesma visão do usuário-alvo, sem esquecer suas necessidades e habilidades.…”
Section: Referencial Teórico E Trabalhos Relacionadosunclassified
“…2013] vai além e incorpora a utilização da técnica de DP BrainDraw 4 em uma metodologia informal de construção de JS. Voltado à criação de jogos de entretenimento em sala de aula, [Moser 2013] se apóia não somente em DP, mas também em design centrado no usuário para um modelo de Interação Criança-Computador, o que demonstra a possibilidade de conciliar diferentes técnicas orientadas ao usuário em uma mesma metodologia.…”
Section: Design Participativounclassified