2014 IEEE Games Media Entertainment 2014
DOI: 10.1109/gem.2014.7048084
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CINDR: A proposed framework for ethical systems in video games

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Cited by 1 publication
(2 citation statements)
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“…Compiling a taxonomy with a clear genres division involves much subjectivity due to the extreme variety of gameplay: the works of Berens and Howard [45] and Carlá [46] suggest classifications based on historical period and technology platforms. Khaleghi and Lugmayr [47], and Scavarelli and Arya [12], introduce respectively surveys and a game ethics framework (tested on Fable and Super Mario Bros.) to classify according to genre, technologies and gameplay features.…”
Section: Gameplay and Genresmentioning
confidence: 99%
See 1 more Smart Citation
“…Compiling a taxonomy with a clear genres division involves much subjectivity due to the extreme variety of gameplay: the works of Berens and Howard [45] and Carlá [46] suggest classifications based on historical period and technology platforms. Khaleghi and Lugmayr [47], and Scavarelli and Arya [12], introduce respectively surveys and a game ethics framework (tested on Fable and Super Mario Bros.) to classify according to genre, technologies and gameplay features.…”
Section: Gameplay and Genresmentioning
confidence: 99%
“…Nowadays the videogame represents a medium that requests high skilled workers [10] and budgets that can rival with cinema, music, comics and literature industry. Videogames production is a large business [11] esti-mated in 93$ billion in 2013 [12]. The development cost of Call of Duty Modern Warfare 2 was between 40$ million -50$ million, with a marketing and release budget of $200 million [13].…”
Section: Introductionmentioning
confidence: 99%