2017
DOI: 10.1002/cav.1749
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CODE: Crowd‐optimized design of environments

Abstract: We present crowd-optimized design of environments (CODE): a "crowd-aware" computational tool for designing environments (e.g., building floor plans). Our system analyses the impact of newly added environment elements (e.g., pillars or doorways) on the resulting crowd flow, using current-generation crowd simulators. The results of the simulation are used to provide feedback to the designer in terms of aggregate statistics and heat maps. Additionally, our system is able to "automatically" optimize the placement … Show more

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Cited by 20 publications
(14 citation statements)
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“…Evacuation routes, exits, stairways, passages, and turnstiles in rail transit stations are recognized as key facilities that directly influence evacuation route plans [15]. A crowd-aware environment design tool was proposed to analyze the optimal crowd flow-density relationships between crowd and environment [16]. e average minimum width of staircase of per person and the maximum upstairs speed were emphasized as two key parameters affecting the simulating evacuation [17].…”
Section: Literature Reviewmentioning
confidence: 99%
“…Evacuation routes, exits, stairways, passages, and turnstiles in rail transit stations are recognized as key facilities that directly influence evacuation route plans [15]. A crowd-aware environment design tool was proposed to analyze the optimal crowd flow-density relationships between crowd and environment [16]. e average minimum width of staircase of per person and the maximum upstairs speed were emphasized as two key parameters affecting the simulating evacuation [17].…”
Section: Literature Reviewmentioning
confidence: 99%
“…Usman et al [2018] presented an interactive architectural analysis tool to inform human-focused building designs. Interactive tools have been developed to study and evaluate the effects of pillar placements on crowd movement flows during evacuations [Haworth et al 2017].…”
Section: Simulating Human-building Interactionsmentioning
confidence: 99%
“…Other recent work uses crowd simulation‐based evaluation to interactively provide feedback to building designers (e.g. [HUB*17]). [LPH*17] uses neural networks to encode the environment design, crowd distribution and steering method to predict the feasibility of the layout design, thus avoiding running full simulations and yielding faster times.…”
Section: Related Workmentioning
confidence: 99%