2020
DOI: 10.1007/978-3-030-48194-0_6
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Coding and Computational Thinking: Using Arduino to Acquire Problem-Solving Skills

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Cited by 4 publications
(1 citation statement)
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“…At the elementary school level, for example, an innovative education approach grounded in project-based teaching is proposed by Lyu (2021),tackling the children's problem solving skills while assisted by the teachers. Another didactic approach by Rossano (2020), consists of teaching middle school students the basics of Arduino and coding through simple exercises and applying the newly acquired knowledge to real-life situations, like the management of a wooden rail crossing model. At the high school level, Yin (2022) uses a didactic process with four steps to show how using Arduino-based activities can improve CT and engineering learning.…”
Section: Computational Thinking and Sensorial Interactionsmentioning
confidence: 99%
“…At the elementary school level, for example, an innovative education approach grounded in project-based teaching is proposed by Lyu (2021),tackling the children's problem solving skills while assisted by the teachers. Another didactic approach by Rossano (2020), consists of teaching middle school students the basics of Arduino and coding through simple exercises and applying the newly acquired knowledge to real-life situations, like the management of a wooden rail crossing model. At the high school level, Yin (2022) uses a didactic process with four steps to show how using Arduino-based activities can improve CT and engineering learning.…”
Section: Computational Thinking and Sensorial Interactionsmentioning
confidence: 99%