2021
DOI: 10.1609/aiide.v4i1.18685
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Combining Model-Based Meta-Reasoning and Reinforcement Learning For Adapting Game-Playing Agents

Abstract: Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one way in which these agents may learn from their failures. Model-based meta-reasoning, a technique in which an agent uses a self-model for blame assignment, provides another. This paper evaluates a framework in which both these approaches are combined. We describe an experimental investigation of a specific task (defending a city) in a… Show more

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Cited by 4 publications
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