2019 International Conference on Cyberworlds (CW) 2019
DOI: 10.1109/cw.2019.00029
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Combining Tendon Vibration and Visual Stimulation Enhances Kinesthetic Illusions

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Cited by 6 publications
(4 citation statements)
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“…Due to the nature of the kinesthetic illusion, which can only present the sensation of motion without any physical movement, it has been applied to VR as a method to solve problems caused by physical movement. The most typical of these is the work of Hagimori et al [2]. They applied tendon vibrations to the forearm while experiencing a VR environment through an HMD to induce a perception of motion that is approximately 20 degrees greater than the actual elbow angle.…”
Section: B Application Of Kinesthetic Illusion In Engineeringmentioning
confidence: 99%
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“…Due to the nature of the kinesthetic illusion, which can only present the sensation of motion without any physical movement, it has been applied to VR as a method to solve problems caused by physical movement. The most typical of these is the work of Hagimori et al [2]. They applied tendon vibrations to the forearm while experiencing a VR environment through an HMD to induce a perception of motion that is approximately 20 degrees greater than the actual elbow angle.…”
Section: B Application Of Kinesthetic Illusion In Engineeringmentioning
confidence: 99%
“…Attempts have been made to exploit this phenomenon to solve problems in VR. For example, Hagimori et al [2] proposed a method to create the perception of greater motion in VR than in reality by combining tendon vibration with visual stimulation using a head-mounted display (HMD). Leonardis VOLUME 11, 2023 et al [3] proposed a chair-like device that combines tendon vibration stimuli and a motion platform to create the sensation of walking in a virtual space.…”
Section: Introductionmentioning
confidence: 99%
“…Several attempts have been made to improve the operability of an arm in VR space [25] or a robotic prosthetic hand [26] when operating a BCI. In addition, several augmented reality applications have attempted to modulate real body motion [27]. Furthermore, Roll et al showed the possibility of presenting kinematic sensations in arbitrary two or three dimensions [28].…”
Section: Stimulation Of Tendons and Their Effects 221 Tendon Stimulation Focusing On Muscle Spindles And Observation Of Reflexes And Motomentioning
confidence: 99%
“…This phenomenon has also been applied to VR and human-computer interaction. For example, Hagimori et al [7] combined tendon vibration with a visual stimulus using a head-mounted display (HMD) to make small physical movements perceived as large movements in VR. Barsotti et al [3] proposed a system that combined kinesthetic feedback using tendon vibration with a BCI based on motor imagery.…”
Section: Related Workmentioning
confidence: 99%