Garbage is a problem in urban areas. One of the efforts that can be made against the waste problem is reprocessing it into useful materials. PKK is a family welfare coaching group that can turn waste into media material for educational games for PAUD students through self-help groups. The goal of this community service and research is to empower and assist PKK activist groups in optimizing waste as an educational game tool for children from a young age. The method used is a quantitative and qualitative approach. The quantitative data are in the form of demographic data, knowledge, and skills. In contrast, the qualitative data comes from structured interviews and FGDs with a grid of questions about waste, the efforts that have been made, and the benefits of recycling the waste as an educational game tool. The measuring tool used is a questionnaire about waste knowledge and a waste processing checklist sheet. The target of this activity was 25 PKK groups at RW 02 of Merjosari Subdistrict, Lowokwaru District, Malang City, and it was carried out in June-August 2019. This Gempa Perekat activity consisted of health education, focus group discussion, and forming self-help groups. The result of this activity is that the respondent's knowledge increases after receiving health education about waste management (0.000). There is an average skill in processing waste into a good educational game tool (73) among respondents, and they stated that all this time, waste has been disposed of, put in plastic bags, and burned. Furthermore, respondents hoped that there would be waste management that could be useful for PAUD students by processing waste into educational games. The conclusion of this activity is the Gempa Perekat program as a form of intervention in dealing with waste in the city by empowering the PKK as a self-help group in making educational game tools for PAUD students from waste.