2018 Second International Conference on Intelligent Computing and Control Systems (ICICCS) 2018
DOI: 10.1109/iccons.2018.8663241
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Comparative Analysis of Voice Codecs Over Different Environment Scenarios in VoIP

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Cited by 17 publications
(16 citation statements)
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“…The wasted bandwidth is calculated by dividing the protocol size over packet size (payload +protocol). For example, the wasted bandwidth caused when using the ITTP protocol, which is our concern in this article, is up to 72.2 % with 10 bytes codec frame size [16,17]. Fig.…”
Section: Introductionmentioning
confidence: 88%
“…The wasted bandwidth is calculated by dividing the protocol size over packet size (payload +protocol). For example, the wasted bandwidth caused when using the ITTP protocol, which is our concern in this article, is up to 72.2 % with 10 bytes codec frame size [16,17]. Fig.…”
Section: Introductionmentioning
confidence: 88%
“…The bandwidth consumed by the packet header is calculated by dividing the header size on the total packet size. [10,12,13]. As we can see, the wasted bandwidth when using the IPv6 protocol is considerably large.…”
Section: Introductionmentioning
confidence: 91%
“…On the other hand, the VoIP codecs produce a very small voice frame (VoIP packet payload) between 10 and 30 bytes. For example, the G.726 produces 30 bytes voice frame, G.723.1 -20 bytes, the LPC -14 bytes, and G.729 -10 bytes [14][15][16]. In certain cases, the VoIP packet payload consists of more than one voice frame.…”
Section: Introductionmentioning
confidence: 99%