“…This enables elaborate environments to be simulated and manipulated with ease (Cogné et al, 2017;Harris et al, 2019). However, there are also differences in the visual experience in VR and the real-world that may affect spatial navigation, and early simulated environments have been reported to cause motion sickness in some people (Kennedy et al, 1993;Park et al, 2006;Adamo et al, 2012;Harris et al, 2019;Oh and Son, 2022;Pastel et al, 2022).…”