2014 American Control Conference 2014
DOI: 10.1109/acc.2014.6859194
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Complexity of equilibrium in diffusion games on social networks

Abstract: Abstract-In this paper, we consider the competitive diffusion game, and study the existence of its pure-strategy Nash equilibrium when defined over general undirected networks. We first determine the set of pure-strategy Nash equilibria for two special but well-known classes of networks, namely the lattice and the hypercube. Characterizing the utility of the players in terms of graphical distances of their initial seed placements to other nodes in the network, we show that in general networks the decision proc… Show more

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Cited by 8 publications
(8 citation statements)
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“…We studied a competitive diffusion game for three or more players on several classes of graphs, answering-as a main contribution-an open question concerning the existence of a Nash equilibrium for three players on grids [8] negatively. Further, extending previous results on hypercubes [3], we proved that Nash equilibria always exist for four player on d-dimensional hypercubes. With this work, we provide a first systematic study of this game for more than two players.…”
Section: Resultssupporting
confidence: 80%
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“…We studied a competitive diffusion game for three or more players on several classes of graphs, answering-as a main contribution-an open question concerning the existence of a Nash equilibrium for three players on grids [8] negatively. Further, extending previous results on hypercubes [3], we proved that Nash equilibria always exist for four player on d-dimensional hypercubes. With this work, we provide a first systematic study of this game for more than two players.…”
Section: Resultssupporting
confidence: 80%
“…Extending results of Roshanbin [8] for two players, we investigate the existence of pure Nash equilibria for at least three players on different classes of graphs including paths, cycles, grid graphs and hypercubes; as a main contribution, we answer an open question proving that there is no Nash equilibrium for three players on m × n grids with min{m, n} ≥ 5. Further, extending results of Etesami and Basar [3] for two players, we prove the existence of pure Nash equilibria for four players on every d-dimensional hypercube.…”
supporting
confidence: 60%
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“…Further, extending previous results on hypercubes [3], we proved that Nash equilibria always exist for four player on d-dimensional hypercubes. With this work, we provide a first systematic study of this game for more than two players.…”
Section: Resultsmentioning
confidence: 50%