This article aims to analyse cybercrime in society as a model of crime that develops as the advancement of Internet technology. Cybercrime becomes a practice that will create community behaviour that is vulnerable to conflicts and legal issues. The approach used in this writing is literature research, with a data analysis technique in the form of content analysis with the aim of obtaining valid inference and can be re-examined based on its context. Individual actions within a community group are actions prescribed by norms, values, and social structures. The reality in this cybercrime as a simulation, i.e. the creation of unproposed real models or hyper-reality reality. Through the simulation model, humans are framed in one space, which is identified as real, even if it is a pseudo or mere imaginary that the emergence of cybercrime as human practice in public sphere is characterized as space without control, but on the other hand because without such control, so cybercrime becomes an anarchist space without rules and norms.