2012
DOI: 10.1162/leon_a_00366
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Computational Aesthetics: On the Complexity of Computer-Generated Paintings

Abstract: Ma ny argue that with the rapid advances of modern technology, particularly digital display and computer graphics, digital art is more expressive than traditional visual art. This increased expressive power, compounded with highly advanced artifi cial intelligence, has created tremendous opportunities for the realization of computational aesthetics and even simulated creativity [1]. If the potential of computational aesthetics is achieved, we would see a profound impact on various application domains where com… Show more

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Cited by 21 publications
(15 citation statements)
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“…Zhang et al [29] argue that digital art is more expressive than traditional visual art and creates opportunities for computational aesthetics, which is quite distinct from my claims which are that programming is a tool for better understanding and for developing vocabulary. Their blueprint for generative art is to have an arrangement of primitive shapes, which forms an initial aesthetics, and then disrupt it with randomized perturbations.…”
Section: Related Workmentioning
confidence: 55%
“…Zhang et al [29] argue that digital art is more expressive than traditional visual art and creates opportunities for computational aesthetics, which is quite distinct from my claims which are that programming is a tool for better understanding and for developing vocabulary. Their blueprint for generative art is to have an arrangement of primitive shapes, which forms an initial aesthetics, and then disrupt it with randomized perturbations.…”
Section: Related Workmentioning
confidence: 55%
“…Such an approach would assist and extend designers' creativity through machine's intelligence and automation, leading to the generation of more sophisticated aesthetic forms at Level 4 [4]. The analysis of Kandinsky aesthetics would certainly benefit the future design of information visualization [14].…”
Section: Potential Impactsmentioning
confidence: 99%
“…Zhang et al [4] made an initial attempt in automatic generation of Kandinsky abstraction paintings, which included very few styled patterns and generated uniform backgrounds and no sophisticated combination of geometric objects. We have since conducted an in-depth and comprehensive experiment on generating several styles of Kandinsky's paintings.…”
Section: Related Workmentioning
confidence: 99%
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“…One of the most successful computer generated art forms has been the fractal art [Barnsley 1993]. According to a recently proposed 4-level classification in terms of computational power being utilized [Zhang et al 2012], fractal art is considered Level 2. The classification measures computer generated abstract paintings by their computational complexity, i.e.…”
Section: Introductionmentioning
confidence: 99%