2015
DOI: 10.1007/978-3-319-24560-7_9
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Computational system for strategy design and match simulation in team sports

Abstract: Abstract. The goal of the present work was to create a computational system that supports the design of strategies and the match simulation based on those strategies. A formal model of team strategy and match dynamics supported the specification of the computational system. In this model, team strategy was defined as a discrete dynamic system. The specification of individual action rules enables the team players to organize the collective action in every state of the system. A play is modelled by a sequence of… Show more

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Cited by 2 publications
(3 citation statements)
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“…Other works are about measuring and modelling group behaviour in sports. For example, Loureiro et al ( 86 ), Drikos ( 87 ), Hurst et al ( 88 ) and Laporta et al ( 89 ) modelled patterns of group interaction in volleyball teams in various ways based on manual annotation; Bagautdinov et al ( 8 ) use a neural network approach to detect individual activity to infer joint team activities in the context of volleyball games; Beenhakker et al ( 38 ) built on that to show how such models can be made useful for Sports ITech purposes but also showed how the usefulness depends very much on the quality of the underlying action recognition; and Lamas et al ( 90 ) created a computational system to model and simulate team strategies as patterns of individual athlete actions.…”
Section: Related Workmentioning
confidence: 99%
“…Other works are about measuring and modelling group behaviour in sports. For example, Loureiro et al ( 86 ), Drikos ( 87 ), Hurst et al ( 88 ) and Laporta et al ( 89 ) modelled patterns of group interaction in volleyball teams in various ways based on manual annotation; Bagautdinov et al ( 8 ) use a neural network approach to detect individual activity to infer joint team activities in the context of volleyball games; Beenhakker et al ( 38 ) built on that to show how such models can be made useful for Sports ITech purposes but also showed how the usefulness depends very much on the quality of the underlying action recognition; and Lamas et al ( 90 ) created a computational system to model and simulate team strategies as patterns of individual athlete actions.…”
Section: Related Workmentioning
confidence: 99%
“…We have published three papers so far: [LSOB14], [LBOU14] and [LOB16]. We have also submitted a fourth for publication: [LDOBed].…”
Section: Our Publicationsmentioning
confidence: 99%
“…The model actually defines a grammar that can be used to specify complex strategy which can be interpreted by the simulator. This thesis presents an INTRODUCTION 1.0 evolution of our published model ( [LBOU14], [LSOB14] and [LOB16]) that generalizes both the strategy representation and the compatible planning methods.…”
Section: Introductionmentioning
confidence: 99%