2014
DOI: 10.1016/j.sbspro.2014.08.080
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Computer as a Threat or an Opportunity for Development of Children

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Cited by 4 publications
(3 citation statements)
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“…Empirical evidence shows that video games can be an effective tool for improving understanding during teaching and learning. Positive effects are further reported in terms of problem-solving ability, goal attainment, communication as well as motivation and interest in learning (Subrahmanyam et al, 2000;Corbeil, 1999;Danowski & Krupinska, 2007in Hoffman, 2014. They are based on matching, have a positive effect on hypothetical thinking, and additionally enhance hand-eye coordination.…”
Section: The Use Of Video Games and Computers In Preschool Educationmentioning
confidence: 99%
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“…Empirical evidence shows that video games can be an effective tool for improving understanding during teaching and learning. Positive effects are further reported in terms of problem-solving ability, goal attainment, communication as well as motivation and interest in learning (Subrahmanyam et al, 2000;Corbeil, 1999;Danowski & Krupinska, 2007in Hoffman, 2014. They are based on matching, have a positive effect on hypothetical thinking, and additionally enhance hand-eye coordination.…”
Section: The Use Of Video Games and Computers In Preschool Educationmentioning
confidence: 99%
“…With the use of multimedia, the computer can also develop musical memory, hearing, and a sense of rhythm. It allows young children to become familiar with the sound of different instruments and create their own melodies (Hoffman, 2014). Electronic games, on the other hand, which are usually one of the first contacts of children with the computer, are considered the most suitable means to support the cognitive development of young children.…”
Section: The Use Of Video Games and Computers In Preschool Educationmentioning
confidence: 99%
“…Some research focuses on identifying the challenges of interaction with the digital world on a child: apprehensions about the effect of screen time (Radesky, Schumacher, & Zuckerman, 2015); the negative impact of media and information products (Karabanova & Molchanov, 2018;Tisseron, 2013); and the potential for intensifying traditional childhood risks, such as bullying, cyberaggression, and risks related to content; and fueling new forms of child abuse and exploitation (UNICEF, 2017; United Nations Committee on the Rights of the Child, 2021). Other researchers are studying the opportunities opened by digital technologies to young members of the digital community: the educational and developing value of apps (Liu, Tan, Huang, Chen, & Liu, 2021;Papadakis, 2021;Papadakis, Alexandraki, & Zaranis); the impact of computer technologies on perception in the learning process (Hoffman, 2014); the development of preschoolers' executive functions by computer-based technologies (Veraksa & Bukhalenkova, 2017); the development of the creative potential of a gifted child (Bochkarev, 2019); opportunities for learning and education; and access to information (UNICEF, 2017).…”
Section: Introductionmentioning
confidence: 99%