2010
DOI: 10.1007/978-3-642-15297-9_7
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Computing Equilibria in Two-Player Timed Games via Turn-Based Finite Games

Abstract: Abstract. We study two-player timed games where the objectives of the two players are not opposite. We focus on the standard notion of Nash equilibrium and propose a series of transformations that builds two finite turn-based games out of a timed game, with a precise correspondence between Nash equilibria in the original and in final games. This provides us with an algorithm to compute Nash equilibria in two-player timed games for large classes of properties.

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Cited by 3 publications
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“…The only works that we are aware of and that consider non-zero sum timed games are the following two papers [8,9] that study decision problems related to the concept of Nash equilibria and not to the concept of admissibility.…”
Section: Introductionmentioning
confidence: 99%
“…The only works that we are aware of and that consider non-zero sum timed games are the following two papers [8,9] that study decision problems related to the concept of Nash equilibria and not to the concept of admissibility.…”
Section: Introductionmentioning
confidence: 99%