2013 IEEE 25th International Conference on Tools With Artificial Intelligence 2013
DOI: 10.1109/ictai.2013.146
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Constraint Games: Framework and Local Search Solver

Abstract: Game theory is a highly successful paradigm for strategic decision making between multiple agents having conflicting objectives. Since a few years, games have been studied in a computational perspective, raising new issues like complexity of equilibria or succinctness of representation. Indeed, the main representation for general games is still a n-dimensional matrix of exponential size called normal form. In this paper, we introduce the framework of Constraint Games to model strategic interaction between play… Show more

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Cited by 4 publications
(6 citation statements)
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“…A related model of optimal pricing with pre-emptive scheduling has been recently analyzed in [10]. On the other hand, the study of equilibrium behaviour of customers and servers in queueing system has long history and researchers have developed a broad literature in this field by now (see [3,6,12,13,14,15,23] and references there in). In above literature, often customers (or customer classes) are considered as player whereas we consider market as a player by aggregating all customers into a market segment.…”
Section: Related Literaturementioning
confidence: 99%
See 1 more Smart Citation
“…A related model of optimal pricing with pre-emptive scheduling has been recently analyzed in [10]. On the other hand, the study of equilibrium behaviour of customers and servers in queueing system has long history and researchers have developed a broad literature in this field by now (see [3,6,12,13,14,15,23] and references there in). In above literature, often customers (or customer classes) are considered as player whereas we consider market as a player by aggregating all customers into a market segment.…”
Section: Related Literaturementioning
confidence: 99%
“…Strategy sets of one player depends on the other and hence they are coupled as in constraint games (See [23]). Service provider's strategy β is constrained by its dependence on strategy of secondary class customers, λ s , (say, constraint (3)).…”
Section: The Non-cooperative Gamementioning
confidence: 99%
“…A related line of work aims to compactly represent games' decisions and utilities using either Boolean logic (Harrenstein et al 2001;Dunne and Wooldridge 2012) or constraint satisfaction problems (Nguyen, Lallouet, and Bordeaux 2013;Nguyen and Lallouet 2014). Each player in these formulations can control multiple decision variables, and as a result these formulations can model games with structured strategy spaces.…”
Section: Introductionmentioning
confidence: 99%
“…This key issue has been adressed by several types of compact representations. Some are based on some assumptions on the interactions between players, like graphical games [18] or action-graph games [17] while other are language-based, like Boolean Games [14,9,4] or Constraint Games [22]. We focus our interest here in Constraint Games for which utilities are expressed by Constraint Satisfaction Problems (CSP) or Constraint Optimization Problems (COP).…”
Section: Introductionmentioning
confidence: 99%
“…For Boolean Games, there are techniques limited to specific categories of games like games with acyclic interaction graph [2] or using specific bargaining techniques [10]. For Constraint Games, only a solver based on local search has been proposed [22]. Not surprisingly, large games can be solved but with no guarantee of finding an equilibrium or prove the absence of equilibrium.…”
Section: Introductionmentioning
confidence: 99%