“…The first approach to games and simulations as an educational tool in engineering is the "Construction Management Game" (Au et al, 1969) which simulates the bidding process in the construction industry. This model has inspired a variety of research efforts in the area of games and simulations: CONSTRUCTO (Halpin and Woodhead, 1970), AROUSAL (Ndekugri andLansley, 1992), SuperBid (AbouRizk, 1992), Parade of Trades (Choo and Tommelein, 1999), Simphony (Hajjar and AbouRizk, 1999), STRATEGY (McCabe et al, 2000), The Construction Marketing Game (Bichot, 2001), VIRCON (Jaafari et al, 2001), ER (Nassar, 2002), and the Virtual Coach (Rojas and Mukherjee, 2005).…”