2021
DOI: 10.1109/access.2021.3075766
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Content-Based Management of Human Motion Data: Survey and Challenges

Abstract: Digitization of human motion using skeleton representations offers exciting possibilities for a large number of applications but, at the same time, requires innovative techniques for their effective and efficient processing. Content-based processing of skeleton data has developed rapidly in recent years, focusing mainly on specialized prototypes with limited consideration of generic data management possibilities. In this survey article, we synthesize and categorize the existing approaches and outline future re… Show more

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Cited by 18 publications
(5 citation statements)
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“…The k d-tree-based neighborhood search methods [ 17 , 18 , 21 , 23 , 25 ] require enough memory space to fit the k d-tree well into memory for proper running and execution of the system; otherwise, these methods do not scale well. Sedmidubsky et al [ 27 ] discuss the existing techniques of the content-based management of the skeleton data. They also discuss a few future research directions for the management of large and diverse motion capture skeleton data.…”
Section: Related Workmentioning
confidence: 99%
“…The k d-tree-based neighborhood search methods [ 17 , 18 , 21 , 23 , 25 ] require enough memory space to fit the k d-tree well into memory for proper running and execution of the system; otherwise, these methods do not scale well. Sedmidubsky et al [ 27 ] discuss the existing techniques of the content-based management of the skeleton data. They also discuss a few future research directions for the management of large and diverse motion capture skeleton data.…”
Section: Related Workmentioning
confidence: 99%
“…The neural network structure calculates the kernel matrix based on the feature scores. Equation (3) is used to estimate the feature scores (Sedmidubsky et al, 2021 ).…”
Section: Technical Background and Design Of The Proposed Kelm-mff-bas...mentioning
confidence: 99%
“…A wide range of real-time MoCap systems and threedimensional (3D) human-like character animation systems are available for synthesizing realistic human motion data. Computer graphics professionals and researchers have used distinctive methods to construct numerous subject-specific motion databases to benefit the human-computer interaction researchers and the virtual reality user community [1], [2].…”
Section: Introductionmentioning
confidence: 99%
“…Retroreflective or light-emitting diode markers-based optical sensors, video/marker-less tracking methods, and IMU-based wearable sensors are used to record human actions and store them as motion dataset. Currently, several human motions databases [1], [8], [15] are available that offer motion data in different formats (*.trc, *.htr, *.amc/asf, *.mvn, and *.c3d) [16], [17]. The 3D human motion data constitutes translatory and rotational motion related to the frontal, sagittal, and transverse planes.…”
Section: Introductionmentioning
confidence: 99%