ACM SIGGRAPH 2011 Papers 2011
DOI: 10.1145/1964921.1964980
|View full text |Cite
|
Sign up to set email alerts
|

Converting 3D furniture models to fabricatable parts and connectors

Abstract: Figure 1: Left: Arbitrary 3D model of IKEA ALVE cabinet downloaded from Google 3D Warehouse. Middle: Fabricatable parts and connectors generated by our algorithm. Right: We built a real cabinet based on the structure and dimensions of the generated parts/connectors. AbstractAlthough there is an abundance of 3D models available, most of them exist only in virtual simulation and are not immediately usable as physical objects in the real world. We solve the problem of taking as input a 3D model of a man-made obje… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
4
1

Citation Types

0
60
0

Year Published

2012
2012
2022
2022

Publication Types

Select...
10

Relationship

0
10

Authors

Journals

citations
Cited by 68 publications
(60 citation statements)
references
References 30 publications
0
60
0
Order By: Relevance
“…Typically, these approaches optimize object properties to meet a specific functional goal, and often consist of a mix of interactionand numerical optimization-based approaches. Recent work, for example, investigated the design of plush toys [Mori and Igarashi 2007], furniture [Saul et al 2011;Umetani et al 2012;Lau et al 2011;Schulz et al 2014], clothes [Umetani et al 2011], inflatable structures [Skouras et al 2014], wire meshes ], mechanical objects [Koo et al 2014;Zhu et al 2012;Coros et al 2013], and masonry structures [Whiting et al 2012;Vouga et al 2012].…”
Section: Related Workmentioning
confidence: 99%
“…Typically, these approaches optimize object properties to meet a specific functional goal, and often consist of a mix of interactionand numerical optimization-based approaches. Recent work, for example, investigated the design of plush toys [Mori and Igarashi 2007], furniture [Saul et al 2011;Umetani et al 2012;Lau et al 2011;Schulz et al 2014], clothes [Umetani et al 2011], inflatable structures [Skouras et al 2014], wire meshes ], mechanical objects [Koo et al 2014;Zhu et al 2012;Coros et al 2013], and masonry structures [Whiting et al 2012;Vouga et al 2012].…”
Section: Related Workmentioning
confidence: 99%
“…Interactive systems enable non-expert users to design, for example, their own plush toys [Mori and Igarashi 2007] or furniture [Lau et al 2011;Umetani et al 2012]. Rapid prototyping devices allow for the fabrication of physical objects with desired properties based on custom microgemetry [Weyrich et al 2009], reflectance functions [Malzbender et al 2012], subsurface scattering [Hasan et al 2010;Dong et al 2010] and deformation behavior [Bickel et al 2010].…”
Section: Related Workmentioning
confidence: 99%
“…Lau et al [2011] decompose a furniture object into fabricatable pieces and determine proper placement of connectors for assembly. Umetani et al [2012] develop an interactive system to assist exploration and design of geometrically and physically valid plank-based furniture.…”
Section: Related Workmentioning
confidence: 99%