“…However, as group size increases and direct encounters are less frequent or when direct assessment might be risky (e.g., when assessing the fighting abilities of others), it becomes more crucial to assess the reputation of others through indirect experiences like observing third-party interactions, and in the case of humans, by learning from gossip (Dunbar, 1986;Sommerfeld, Krambeck, Semmann, & Milinski, 2007). In human economic games, the reputation people form about others strongly influences their future cooperative behaviors toward those others (Hammerstein, 2003;Milinski, Semmann, & Krambeck, 2002;Nowak & Sigmund, 1998, 2005Panchanathan & Boyd, 2003;Tennie, Frith, & Frith, 2010;Wedekind & Milinski, 2000), and people even invest in their own reputation which allows them to be preferably chosen as cooperative partners (Roberts, 2008;Sylwester & Roberts, 2010).…”