Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems 2021
DOI: 10.1145/3411763.3451523
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CopyCat: Using Sign Language Recognition to Help Deaf Children Acquire Language Skills

Abstract: Deaf children born to hearing parents lack continuous access to language, leading to weaker working memory compared to hearing children and deaf children born to Deaf parents. CopyCat is a game where children communicate with the computer via American Sign Language (ASL), and it has been shown to improve language skills and working memory. Previously, CopyCat depended on unscalable hardware such as custom gloves for sign verifcation, but modern 4K cameras and pose estimators present new opportunities. Before r… Show more

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Cited by 8 publications
(1 citation statement)
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“…Virtual Sign [31] is a similar game that uses sensor gloves and Microsoft Kinect for learning Portuguese Sign Language. Although learn-by-practice games are better suited for learning, they require expensive hardware like gloves with embedded accelerometers [23], pinch gloves [24] and depth cameras [32] for tracking hand gestures, thus limiting their widespread adoption. Moreover, the desktop/laptop requirement restricts the gameplay to a non-mobile setting.…”
Section: Sign Language Learning Gamesmentioning
confidence: 99%
“…Virtual Sign [31] is a similar game that uses sensor gloves and Microsoft Kinect for learning Portuguese Sign Language. Although learn-by-practice games are better suited for learning, they require expensive hardware like gloves with embedded accelerometers [23], pinch gloves [24] and depth cameras [32] for tracking hand gestures, thus limiting their widespread adoption. Moreover, the desktop/laptop requirement restricts the gameplay to a non-mobile setting.…”
Section: Sign Language Learning Gamesmentioning
confidence: 99%