“…The introduction of technology into education has resulted in different means of utilizing technology for science education, for instance, to use mobile games (Avouris and Yiannoutsou, 2012;Nelson et al, 2017), specific apps (Szklanny et al, 2017;Buongiorno and Michelini, 2021), mobile technology to support collaborative learning (Tinker and Krajcik, 2012;Córdova Martínez and Alfonte Zapana, 2020;Telfer-Mason, 2021) or to enhance learning outcomes (Cahyana et al, 2019;Zhai et al, 2019). However, few studies were conducted to analyze the relationship between learning-oriented socialoriented goals, time management and environment management.…”