2014
DOI: 10.1145/2661229.2661289
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Creating works-like prototypes of mechanical objects

Abstract: Designers often create physical works-like prototypes early in the product development cycle to explore possible mechanical architectures for a design. Yet, creating functional prototypes requires time and expertise, which discourages rapid design iterations. Designers must carefully specify part and joint parameters to ensure that parts move and fit and together in the intended manner. We present an interactive system that streamlines the process by allowing users to annotate rough 3D models with high-level f… Show more

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Cited by 53 publications
(44 citation statements)
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“…Typically, these approaches optimize object properties to meet a specific functional goal, and often consist of a mix of interactionand numerical optimization-based approaches. Recent work, for example, investigated the design of plush toys [Mori and Igarashi 2007], furniture [Saul et al 2011;Umetani et al 2012;Lau et al 2011;Schulz et al 2014], clothes [Umetani et al 2011], inflatable structures [Skouras et al 2014], wire meshes ], mechanical objects [Koo et al 2014;Zhu et al 2012;Coros et al 2013], and masonry structures [Whiting et al 2012;Vouga et al 2012].…”
Section: Related Workmentioning
confidence: 99%
“…Typically, these approaches optimize object properties to meet a specific functional goal, and often consist of a mix of interactionand numerical optimization-based approaches. Recent work, for example, investigated the design of plush toys [Mori and Igarashi 2007], furniture [Saul et al 2011;Umetani et al 2012;Lau et al 2011;Schulz et al 2014], clothes [Umetani et al 2011], inflatable structures [Skouras et al 2014], wire meshes ], mechanical objects [Koo et al 2014;Zhu et al 2012;Coros et al 2013], and masonry structures [Whiting et al 2012;Vouga et al 2012].…”
Section: Related Workmentioning
confidence: 99%
“…These problems arise from architectural design [Pottmann et al 2007], 3D printing [Luo et al 2012] and prototyping of mechanical objects including furniture [Koo et al 2014].…”
Section: Related Workmentioning
confidence: 99%
“…Umetani et al [2012] develop an interactive system to assist exploration and design of geometrically and physically valid plank-based furniture. A growing body of recent works [Saul et al 2011;Schmidt and Ratto 2013;Schulz et al 2014;Koo et al 2014] propose data-or user-driven approaches to design fabricatable furniture. The key motivation for most of these works is to automate the design process and reduce human effort.…”
Section: Related Workmentioning
confidence: 99%
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“…Lau et al (2011) proposed a method to decompose it into parts and connectors according to fabrication constraints. Recently, Koo et al (2014) introduced a system for creating works-like prototypes of mechanical objects and Thomaszewski et al (2014) proposed a system for designing linkage-based characters computationally. The technologies that perform physical simulations during shape design also fall into the area of concurrent engineering, where its philosophy is to take different targets of product design into account in parallel (Liu et al, 2010).…”
Section: Related Workmentioning
confidence: 99%