Proceedings of the Annual Symposium on Computer-Human Interaction in Play 2019
DOI: 10.1145/3311350.3347166
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Cross-Car, Multiplayer Games for Semi-Autonomous Driving

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Cited by 29 publications
(11 citation statements)
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“…We found few works geared towards this line of inquiry. Similar research is reported in [17] focusing on a cross-car multiplayer game for the driver in level 3 and higher ADS. The authors designed a fully immersive multiplayer game for the driver, assuming full heads-up display (HUD) and ad-hoc vehicle-vehicle communication for co-located vehicles.…”
Section: Related Work and Current State Of Automationsupporting
confidence: 77%
See 1 more Smart Citation
“…We found few works geared towards this line of inquiry. Similar research is reported in [17] focusing on a cross-car multiplayer game for the driver in level 3 and higher ADS. The authors designed a fully immersive multiplayer game for the driver, assuming full heads-up display (HUD) and ad-hoc vehicle-vehicle communication for co-located vehicles.…”
Section: Related Work and Current State Of Automationsupporting
confidence: 77%
“…We designed an AR-Game inside a driving simulator to analyze driver's engagement with game elements and staged popup traffic. Similar research had no agreed-upon standard of reference or evaluation scheme with more emphasis on the design of approach [15,17,26,27].…”
Section: Discussionmentioning
confidence: 99%
“…As noted from Figure 9, AR-Game elements on the sideways were easily missed compared to center objects. This agrees with the results from different authors on the anisotropic perception of object size, distance, and positioning in a VR environment [17,45]. From these results, the deviation index increases as the position of the playable object depart from the center.…”
Section: Game Design Considerationsupporting
confidence: 92%
“…We found few works geared towards this line of inquiry. Similar research is reported in [17] focusing on a cross-car multiplayer game for the driver in level 3 and higher of an ADS. The authors designed a fully immersive multiplayer game for the driver, assuming full heads-up display and ad-hoc vehiclevehicle communication for co-located vehicles.…”
Section: Related Work and Current State Of Automationsupporting
confidence: 77%
See 1 more Smart Citation