“…While the literature on dynamic image processing seems to be limited, the situation is very different in the field of learning and education, where a vast amount of research has been conducted in the last 20 years (see for example, Lowe, Schnotz, 2008;Bétrancourt, 2005;Mayer, 2005Mayer, , 2014van Gog & Schieter, 2010;Höffler & Leutner, 2007;Boucheix & Lowe, 2010Lowe & Boucheix, 2008, 2011Jarodzka, Scheiter, Gerjets & van Gog, 2010, amongst many others). Bétrancourt and Tversky (2000) defined computer animation with its notions of dynamic stimuli and transience as follows: "computer animation refers to any application which generates a series of frames, so that each frame appears as an alteration of the previous one, and where the sequence of frames is determined either by the designer or the user" (p. 313).…”