Fig. 1. Gaze+Hold uses explicit closing of one eye to modulate gaze input from the open eye, demonstrated here with drag and drop.(1) The user looks at the interface without triggering any effects; (2) on left eye closure, the object is selected; (3) dragging is enabled via continuous gaze input from the open eye; (4) the interaction stops and the object is dropped when opening the left eye.The eyes are coupled in their gaze function and therefore usually treated as a single input channel, limiting the range of interactions.However, people are able to open and close one eye while still gazing with the other. We introduce Gaze+Hold as an eyes-only technique that builds on this ability to leverage the eyes as separate input channels, with one eye modulating the state of interaction while the other provides continuous input. Gaze+Hold enables direct manipulation beyond pointing which we explore through the design of Gaze+Hold techniques for a range of user interface tasks. In a user study, we evaluated performance, usability and user's spontaneous choice of eye for modulation of input. The results show that users are effective with Gaze+Hold. The choice of dominant versus non-dominant eye had no effect on performance, perceived usability and workload. This is significant for the utility of Gaze+Hold as it affords flexibility for mapping of either eye in different configurations.CCS Concepts: • Human-centered computing → Interaction techniques.