2020
DOI: 10.1109/access.2020.3033848
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DeepAirSig: End-to-End Deep Learning Based in-Air Signature Verification

Abstract: In-air signature verification is vital for biometric user identification in contact-less mode. The state-of-the-art methods use heuristics for signature acquisition, and provide insufficient data to train neural networks for the verification. In this paper, we present a novel method for end-to-end deep learning based in-air signature verification using a depth sensor. In this regard, we propose a new medium-scale in-air signature dataset which is created using an accurate convolutional neural network (CNN) bas… Show more

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Cited by 27 publications
(20 citation statements)
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References 42 publications
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“…The authors in [13] used LMC to obtain the 3D positions of fingertips, the center of the palm and the orientation of the hand. References [14] developed an air-writing recognition scheme using 3D trajectories of fingertips acquired by an Intel RealSense 3D depth camera.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…The authors in [13] used LMC to obtain the 3D positions of fingertips, the center of the palm and the orientation of the hand. References [14] developed an air-writing recognition scheme using 3D trajectories of fingertips acquired by an Intel RealSense 3D depth camera.…”
Section: Related Workmentioning
confidence: 99%
“…2D camera-based systems often utilize color markers on fingers to increase tracking performance since finger tracking without markers is challenging. 3D camerabased systems address the hand/finger tracking problem well simply using the depth information provided by 3D image sensors such as Kinect [12], Leap Motion Controller (LMC) [13], or Intel RealSense camera [14].…”
Section: Introductionmentioning
confidence: 99%
“…J. Malik et al [26] presented a novel method for end-toend deep learning based in-air signature verification using a depth sensor cameras. In this regard, they proposed a new medium-scale in-air signature dataset which is created using an accurate convolutional neural network (CNN) based 3D hand pose estimation algorithm.…”
Section: ) Computer Vision-based Techniquementioning
confidence: 99%
“…T RACKING and reconstruction of human hand pose in 3D is an extensively studied computer vision problem which often arises in user authentication, augmented and virtual reality, gaming, movie production as well as human performance capture and analysis, among other fields [1], [2], [3], [4]. Accurate 3D hand tracking can facilitate gesture recognition and enable new interfaces for human-computer interaction.…”
Section: Introductionmentioning
confidence: 99%
“…HandVoxNet++ is based on 3D and graph convolutions which regresses two different representations of hand shape, namely voxelized hand shape and hand surface (Secs. [3][4][5]. The voxelized hand shape is estimated from a new voxel-to-voxel network relying on Truncated Signed Distance Field (TSDF), and establishes a one-to-one mapping between the voxelized depth map and the voxelized hand shape.…”
Section: Introductionmentioning
confidence: 99%