2014 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) 2014
DOI: 10.1109/ismar.2014.6948422
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Dense planar SLAM

Abstract: Figure 1: Dense Planar SLAM in action. (left) The stairs of a house have been mapped with both planar and non-planar region surfels. (mid-left) Normal map shows high-quality reconstruction. Observe the lower quality normals on the highlighted red area lacking planar measurements. (mid-right) Planar-only regions. (right) Some planar regions detected on a kitchen are used to display user's content. ABSTRACTUsing higher-level entities during mapping has the potential to improve camera localisation performance and… Show more

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Cited by 176 publications
(112 citation statements)
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References 23 publications
(37 reference statements)
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“…The surfel-based representation allows to model comparably large environments without a compromise in terms of reduced reconstruction fidelity due to reduced grid resolution or a more complex implementation [32,19]. Other recent RGB-D approaches use the surfels to extract planar surfaces [24] or perform online loop closure integration by deforming the surfel representation [33,31].…”
Section: Related Workmentioning
confidence: 99%
“…The surfel-based representation allows to model comparably large environments without a compromise in terms of reduced reconstruction fidelity due to reduced grid resolution or a more complex implementation [32,19]. Other recent RGB-D approaches use the surfels to extract planar surfaces [24] or perform online loop closure integration by deforming the surfel representation [33,31].…”
Section: Related Workmentioning
confidence: 99%
“…Furthermore, there exist alternative processing models, including directly leveraging RGB-D data and foregoing the need for a mesh model. Surfaces for displaying content might be detected during geometry recovery using techniques such as Dense Planar SLAM [181] or Parallel Tracking and Mapping [113].…”
Section: Summary and Future Workmentioning
confidence: 99%
“…Loop closure is detected when previously seen region is revisited and a pose graph is built and optimized to create a globally consistent map in [13], as well as in the work of Endres et al [7,16], Whelan et al [17,18] and Kerl et al [19]. Moreover, higher-level primitives such as edges [20,21], occluding contours [22], lines [23] and planes [24][25][26][27] are used as additional information to constrain the pose estimation process.…”
Section: Related Workmentioning
confidence: 99%