2005
DOI: 10.1109/mcg.2005.53
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Depicting Dynamics Using Principles of Visual Art and Narrations

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Cited by 27 publications
(9 citation statements)
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“…The development of the subject has been heavily influenced by many applications in entertainment [24], [49], sports [28], [40], [58], and security [8]. In a recent survey, Borgo et al [6] proposed a taxonomy to categorize the concepts and techniques in this newly-emerged body of knowledge.…”
Section: Video Visualizationmentioning
confidence: 99%
See 1 more Smart Citation
“…The development of the subject has been heavily influenced by many applications in entertainment [24], [49], sports [28], [40], [58], and security [8]. In a recent survey, Borgo et al [6] proposed a taxonomy to categorize the concepts and techniques in this newly-emerged body of knowledge.…”
Section: Video Visualizationmentioning
confidence: 99%
“…O VER the past decade, researchers have demonstrated the usefulness of video visualization through applications such as surveillance [23], [16], sports analysis [58] and entertainment [24], [49]. In biology today, videos are used extensively to capture motile cells, many of which exhibit a tail-like appendage called a flagellum.…”
Section: Introductionmentioning
confidence: 99%
“…The selection of key-frames and their relationship to the semantics of the perceived action is explored in depth by Whitaker and Halas [46]. Several researchers [19,32,34] have proposed illustration-based techniques to depict the dynamics of time-varying data in a compact way. Using principles inspired by visual art they generate one or a few images that are augmented by illustrative glyphs to visually communicate time-varying data.…”
Section: Background and Related Workmentioning
confidence: 99%
“…For instance, Joshi and Rheingans [19] have presented a method to convey change over time using illustration-inspired techniques such as the use of speedlines, flow ribbons, and strobe silhouettes. Nienhaus and Dollner [32] have used dynamic glyphs such as directed acyclic graphs and behavior graphs to provide further information about dynamics in the 3D scene.…”
Section: Background and Related Workmentioning
confidence: 99%
“…Model-based feedback could include, e. g., semitransparent hulls or object coloring, arrows, flags, etc. as temporary landmarks, glyphs for showing directions [21], or labels for scene annotation [19]. Image-based feedback could comprise, e. g., lines or bread crumbs for path representations [10], blending pictograms, labeling on the view plane, using halos for distance indications, or picture-in-picture visualization.…”
Section: Navigation Feedbackmentioning
confidence: 99%