2001
DOI: 10.1145/379537.379542
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Design

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Cited by 8 publications
(7 citation statements)
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“…In 1915 a solution came: a distinct bottle that signalled the identity of the content (the authentic Coca Cola) in a clear manner to the consumers, who now immediately could recognize the authenticity of the soft drink they bought. Saddler (2001) discusses the notion of an 'interpretive community' , a group of people who can 'read' a set of objects. Marketing ensured that Americans would recognize the Coca Cola bottle.…”
Section: Reading Designmentioning
confidence: 99%
“…In 1915 a solution came: a distinct bottle that signalled the identity of the content (the authentic Coca Cola) in a clear manner to the consumers, who now immediately could recognize the authenticity of the soft drink they bought. Saddler (2001) discusses the notion of an 'interpretive community' , a group of people who can 'read' a set of objects. Marketing ensured that Americans would recognize the Coca Cola bottle.…”
Section: Reading Designmentioning
confidence: 99%
“…Although ambiguous representations possess benefits, their ill-defined nature makes it difficult for engineering designers to comprehend and recognise how they work in relation to a product's technical parameters (Saddler, 2001). It may be difficult for a viewer other than the originator to understand the embodied meaning, context or scale (McGown, et al, 1998).…”
Section: Standardising the Use Of Design Representationsmentioning
confidence: 99%
“…According to Saddler (2001), the industrial design profession has representations that are ill-defined, imprecise and lack in communicative power. In addition, communication could be improved by having a common understanding of shared definitions (Matthew, 1997).…”
Section: Tool Developmentmentioning
confidence: 99%
See 1 more Smart Citation
“…as a thinking and reflective tool (Ferguson 1992, Suwa et al 1998, Saddler 2001, Visser 2006; to verify decisions (Olofsson and Sjölén 2005); to derive new ideas (Scrivener et al 2000, Eckert andBoujut 2003); as an extension to short term memory (Lipson and Shpitalni 2000); to record ideas (Baskinger 2008); and as a persuasive aid (Menezes and Lawson 2006). More importantly, these representations allow team members to see a design problem at the same level so as to create a shared mental image of the product (Goldschmidt 2007).…”
Section: Introductionmentioning
confidence: 99%