2014
DOI: 10.1177/1477153514564002
|View full text |Cite
|
Sign up to set email alerts
|

Design of a freeform reflector for LED sources based on a feedback method

Abstract: We propose a method for the design of a freeform reflector by means of feedback methods to create light-emitting diode (LED) sources with uniform illuminance. A reflector is first designed to obtain a uniform circular light distribution for a point source. Then the optical performance of the reflector is investigated for both the point sources and extended sources based on a Monte Carlo ray tracing method. Comparing the illumination differences, a new reflector is generated by adding feedback. Repeated iterati… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1

Citation Types

0
2
0

Year Published

2018
2018
2022
2022

Publication Types

Select...
3

Relationship

1
2

Authors

Journals

citations
Cited by 3 publications
(2 citation statements)
references
References 22 publications
0
2
0
Order By: Relevance
“…In this paper, the simulation software based on the Monte Carlo Ray Tracing Method is used to simulate the LED white light [21][22][23][24][25], the transmission characteristics of light in tapered fiber are simulated and a method for improving LED light power density in the microenvironment is presented. It is worth mentioning that the tapered fiber can not increase the total luminous flux of LED, but it increases the luminous flux per unit area on the small face and improves the optical power density.…”
Section: Structure Designmentioning
confidence: 99%
“…In this paper, the simulation software based on the Monte Carlo Ray Tracing Method is used to simulate the LED white light [21][22][23][24][25], the transmission characteristics of light in tapered fiber are simulated and a method for improving LED light power density in the microenvironment is presented. It is worth mentioning that the tapered fiber can not increase the total luminous flux of LED, but it increases the luminous flux per unit area on the small face and improves the optical power density.…”
Section: Structure Designmentioning
confidence: 99%
“…The simultaneous multiple surface (SMS) method 20,21 allows the simultaneous construction of two FOSs that can exactly transform two input bundles of rays into two prescribed output bundles. The feedback compensation method, [22][23][24][25] which developed from point source algorithms, modifies the target distribution according to the simulated result iteratively till matching the desired distribution. But the design process is fussy and time-consuming, because in every loop of the process, Monte-Carlo simulations have to be completed and the simulation data need to be output for calculation in the next loop.…”
Section: Introductionmentioning
confidence: 99%