The Music teaching by digital games has resulted in an improvement in the quality of learning and the instructional efficiency. These applications have many goals, such as: motivating students, supporting teaching, monitoring students, and evaluating the student or classroom. The current article aims to present a systematic review about researches that use digital educational games (or serious games) to support the Music teaching. For this, articles published in journals and events (international and Brazilian events) were selected to answer how the academy is discussing this thematic. The results point out an evolution of studies focused on children music education, offering support for the introduction of music in the school. Besides that, only two research propose the teaching of musical elements for adults.