2010
DOI: 10.1007/978-3-642-15892-6_8
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Designing an Expressive Avatar of a Real Person

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Cited by 19 publications
(6 citation statements)
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“…31 Upon Institutional Review Board approval for development, photos of four African American boys, aged 9 to 11, were used to form base head models for the four virtual humans (Figure 2). To achieve recognizable facial expressions, we collaborated with an expert certified in the Facial Action Coding System (FACS), a reliable method of detecting and measuring facial movements.…”
Section: Developmentmentioning
confidence: 99%
“…31 Upon Institutional Review Board approval for development, photos of four African American boys, aged 9 to 11, were used to form base head models for the four virtual humans (Figure 2). To achieve recognizable facial expressions, we collaborated with an expert certified in the Facial Action Coding System (FACS), a reliable method of detecting and measuring facial movements.…”
Section: Developmentmentioning
confidence: 99%
“…A virtual talking character is a challenging task because it should provide control on all articulatory movements and must be synchronized with the speech signal ( [31]; Lee et al [21]; [33]; Taylor et al [38]; Leuski and Richmond [25]; Wei and Deng [43]). Lee et al [22] designed an expressive avatar of real human process for the Lifelike Responsive Avatar Framework (LRAF), which was implemented to analyze the efficiency of expressive avatars. Shapiro [34] achieved a high level of realism and control by describing a system for the movement of virtual characters by incorporating a set of important aspects of simulated character models and games.…”
Section: Previous Studiesmentioning
confidence: 99%
“…al. presented the design of the development for their Lifelike Responsive Avatar Framework (LRAF), which used a virtual representation of a real human [16].…”
Section: Virtual Humans (Vhs)mentioning
confidence: 99%