2016
DOI: 10.4324/9781315264677
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Designing for the 21st Century

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Cited by 3 publications
(2 citation statements)
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“…Co-design (UOD Veryzer et al, 2005) Users participating in innovation (Akrich, 2006) Design probes (Mattelmaki, 2006) Design methods (Bruce, 1998;Laurel, 2003) Design principles (Lidwell, 2003) Prospective skill (Inns, 2007) Virtual reality (Richir)…”
Section: Design Methods and Skillsmentioning
confidence: 99%
“…Co-design (UOD Veryzer et al, 2005) Users participating in innovation (Akrich, 2006) Design probes (Mattelmaki, 2006) Design methods (Bruce, 1998;Laurel, 2003) Design principles (Lidwell, 2003) Prospective skill (Inns, 2007) Virtual reality (Richir)…”
Section: Design Methods and Skillsmentioning
confidence: 99%
“…He started from the premise, shared by other authors, that "…competence is a…complex ability…that… (is) closely related to performance in real-life situations" [11]. When the gloves are off [1], it is simply that which enables the learner to interrogate and synergize [12] disparate knowledge systems we never fully understand and control but on whose success we depend [13,14,15]. Whereas benchmarking of specialist skills has been much studied, even the concept of competence -and particularly the methodology capable of gradually integrating it with and bringing about the relevant changes in the existing educational structures -presents a "methodological challenge" in what is a "widely neglected research field" [16].…”
Section: Developing Competence: What Is Being Done?mentioning
confidence: 99%