Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering - NPAR 10 2010
DOI: 10.1145/1809939.1809943
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Detail-preserving paint modeling for 3D brushes

Abstract: Figure 1: Oil paint simulated by an implementation of the system presented in [Baxter et al. 2001] (left), by our method (middle) and by the commercial package ArtRage 3 (right). Compared with [Baxter et al. 2001], our technique produces more organic color streaks and much less color blurring. Compared with the ArtRage strokes, ours appear more natural since the ArtRage method of sweeping a 1D texture to simulate strokes give less variation and control than the 3D deformable brushes offered by our system. Abst… Show more

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Cited by 37 publications
(20 citation statements)
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“…One major application area of fluid simulation in high codimensions is painting [Baxter et al 2001;Baxter et al 2004]. Much research has been devoted to creating systems that simulate paint phenomena that occur in high codimensions, such as paint jets [Lee et al 2006], streaks [Chu et al 2010;DiVerdi et al 2013], and color dispersion [Chu and Tai 2005]. These systems produce realistic painting results and support real-time user interaction.…”
Section: Related Workmentioning
confidence: 99%
“…One major application area of fluid simulation in high codimensions is painting [Baxter et al 2001;Baxter et al 2004]. Much research has been devoted to creating systems that simulate paint phenomena that occur in high codimensions, such as paint jets [Lee et al 2006], streaks [Chu et al 2010;DiVerdi et al 2013], and color dispersion [Chu and Tai 2005]. These systems produce realistic painting results and support real-time user interaction.…”
Section: Related Workmentioning
confidence: 99%
“…HandSCAPE [8] is an orientationaware digital tape measure that uses embedded sensors to capture the linear measurements of physical workplaces. In the pen space, Project Gustav [3] attempts to mimic the paintbrush experience by constructing virtual brush strokes in 3D using pen orientation information and physics simulation. This paper differs from these works in that we aim to understand the higher-level contexts of drawing determined by the user, instead of reproducing lower-level physicality.…”
Section: Related Workmentioning
confidence: 99%
“…Several previous works modeled the brush shapes, its dynamics, and its interaction with the paper, as well as simulated the ink dispersion and absorption by a paper, e.g, the hairy brushes [18] and the physics-based models [4], [5], [16].…”
Section: Physics-based Paintingmentioning
confidence: 99%
“…Some of them use graphics processing units for speedup [4]. However, due to over-simplification, none of these methods has been able to simulate certain special brush strokes such as impasto created with paint knives.…”
Section: Physics-based Paintingmentioning
confidence: 99%