2019
DOI: 10.1007/978-3-030-21507-1_16
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Development of a Repository of Virtual 3D Conversational Gestures and Expressions

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(3 citation statements)
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“…However, synthetic gestures still lack believability. To cope with the challenge of addressing the liveliness, diversity, and consistency of synthetic gestures adequately, we propose to exploit gesture tracking and 3D reconstruction to deliver a system capable of recording gestures expressed in the video during face-to-face conversation automatically, and storing them as gesture prototypes of the so-called “motor skills” [ 20 ]. We built the concept based on the following assumption: ECAs with diverse sets of resources, which preserve the dynamics and complexity of human movement, will be more successful in their attempt to mimic human-like conversational behavior.…”
Section: Introductionmentioning
confidence: 99%
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“…However, synthetic gestures still lack believability. To cope with the challenge of addressing the liveliness, diversity, and consistency of synthetic gestures adequately, we propose to exploit gesture tracking and 3D reconstruction to deliver a system capable of recording gestures expressed in the video during face-to-face conversation automatically, and storing them as gesture prototypes of the so-called “motor skills” [ 20 ]. We built the concept based on the following assumption: ECAs with diverse sets of resources, which preserve the dynamics and complexity of human movement, will be more successful in their attempt to mimic human-like conversational behavior.…”
Section: Introductionmentioning
confidence: 99%
“…However, they may decrease believability significantly when the internal fluidity (dynamics) is changed due to different intent or prosodic context. To increase the versatility of the gestural morphology and to decrease the complexity of designing the movements a conversational agent can reproduce, we propose to build a 3D corpus of gesture prototypes [ 20 ]. For the modeling environment, we exploited the DAZ3D studio, which simplifies the CAD controls, and, through a vast repertoire of conversational resources, minimizes the human animator’s need for ‘artistic’ skills.…”
Section: Introductionmentioning
confidence: 99%
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