2019
DOI: 10.3390/s19163630
|View full text |Cite
|
Sign up to set email alerts
|

Development of an Eye Tracking-Based Human-Computer Interface for Real-Time Applications

Abstract: In this paper, the development of an eye-tracking-based human–computer interface for real-time applications is presented. To identify the most appropriate pupil detection algorithm for the proposed interface, we analyzed the performance of eight algorithms, six of which we developed based on the most representative pupil center detection techniques. The accuracy of each algorithm was evaluated for different eye images from four representative databases and for video eye images using a new testing protocol for … Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
21
0

Year Published

2019
2019
2024
2024

Publication Types

Select...
8
1

Relationship

0
9

Authors

Journals

citations
Cited by 27 publications
(24 citation statements)
references
References 46 publications
0
21
0
Order By: Relevance
“…As computer work and applications become more common in society, and individuals with spinal cord injuries cannot use their hands, the researchers designed a tool that uses electrical signals from muscles to build a healthy muscle (in any area of the body from the arm to the trapezius, shoulder muscles, etc.) and receives the electrical signal to move (34). This signal is eventually converted to motion after processing, and the individual can move the mouse arbitrarily on the shoulder or arm.…”
Section: Human-computer Interfacementioning
confidence: 99%
“…As computer work and applications become more common in society, and individuals with spinal cord injuries cannot use their hands, the researchers designed a tool that uses electrical signals from muscles to build a healthy muscle (in any area of the body from the arm to the trapezius, shoulder muscles, etc.) and receives the electrical signal to move (34). This signal is eventually converted to motion after processing, and the individual can move the mouse arbitrarily on the shoulder or arm.…”
Section: Human-computer Interfacementioning
confidence: 99%
“…Head-mounted cameras may be distracting or uncomfortable, whereas vehicle-mounted cameras require installation. Drivers may demonstrate variability in regard to the degree their eyes are open and eyelids can occlude the eye [84]. There are always limitations in accurately determining what the participant is looking at or processing, even when eye tracking technology can tell us specifically where the gaze is fixated.…”
Section: Limitations Of Studiesmentioning
confidence: 99%
“…Through our eyes, we identify the properties of the visual world and collect the information essential to our lives. Moreover, in the field of image and video processing, eyes play a vital role in the process of face detection and recognition [1][2][3][4]. The history of eye tracking dates back to second half of 18th century when researchers observed eye movements to analyze reading patterns.…”
Section: Background and Motivationmentioning
confidence: 99%
“…An exemplar eye model should be sufficiently meaningful to accommodate the variability in eyes' dynamics and appearance while adequately constrained to be computationally efficient. Eye detection and tracking is an arduous job due to exceptional issues, such as degrees of eye openness; variability in size, head pose, and reflectivity; and occlusion of the eye by eyelids [3,25,26]. For instance, a small variation in viewing angle or head position causes significant changes in the eye appearance or gaze direction, as shown in Figure 2.…”
Section: Introductionmentioning
confidence: 99%