This study aims to determine the feasibility of android-based marbles game comics using the group investigation model in learning physics. This study uses a 4-D development model (Define, Design, Develop, and Disseminate). The research data were obtained from the results of the product feasibility assessment by material experts and media experts (1 expert lecturer, 2 physics teacher, and 4 peer reviewers), as well as student response questionnaires. The results of the assessment based on material and media experts are in the very good category. Assessment of students' responses to comics developed on impulse momentum material with good categories. In other words, the developed comics are suitable for use in physics learning on impulse momentum material. The characteristics of the comics that were developed were using the group investigation model and integrated indigenous (marble games)..